Interface Source Source Port Destination Destination Port NAT Address NAT Port Static Port Description Reflection for port forwards = unchecked/disabledĪutomatic outbound NAT for Reflection = unchecked/disabled I have uPnP setup and working fine with COD Warzone, however my setup is a bit different then yours. The images aren't showing up in the embed, so I just attached them. Am I missing something? Is there something else I need to tweak? What can I turn on to debug this? Is it a bug I need to report? In COD Cold war, when I open the game (after rebooting my pc) I am still get Nat Moderate and no forwarded ports listed in the upnp status. T20:57:07 miniupnpd HTTP listening on port 2189 T20:57:07 miniupnpd HTTP IPv6 address given to control points : T20:57:07 miniupnpd setsockopt(udp, IPV6_RECVPKTINFO): Invalid argument T20:57:07 miniupnpd Listening for NAT-PMP/PCP traffic on port 5351 T20:57:07 miniupnpd PCPSendUnsolicitedAnnounce() IPv6 sendto(): No route to host T20:57:07 miniupnpd ioctl(dev, DIOCGETRULES. T20:57:08 miniupnpd ioctl(dev, DIOCGETRULES. So, any ideas?Ĭode: T20:57:08 miniupnpd ioctl(dev, DIOCGETRULES. Once it is working, I'll turn on the default deny and start ACL'ing this. I'd rather this be a little more hands off. While I could just put in manual port forwards for everything, minecraft could be a little more difficult, and I'm not sure what other games the kids are playing that might need port forwarding. I'm kind of at a loss for what to try next. I disabled the upnp and did the requests again, just to make sure it wasn't responding, just in case it thought it was sending it to the router when something else on the network was messing with it, but it does fail with it disabled. I'm really confused that the upnp test app says success and I'm not seeing the rule in the status list. I also attempted to turn off IGMP snooping in my switch, but since it's a cloud managed device (for now, I'm going to be turning that garbage off this weekend), I decided to just plug the switch my PC is on into the lan port of the firewall and plug my poe switch into my standard unmanaged lan switch. I've uninstalled the plugin and re-enabled as well as just reinstalling it. I did not try to put my specific PC address in there, but I don't think this even comes into play yet. And in outbound nat, I have it in hybrid mode, and a rule for source lan net with the wan address at the nat address and static port enabled. In the routing log, I don't see any errors for requests. I have default deny turned off, but I have also tried adding my PC's IP and a large port range to the permissions, and I got the same result. If I use the GetSpecificPortMappingEntry request, it returns what I requested, but it still doesn't actually show up in the upnp status page. So when I do the AddPortMapping request, it actually says success. However! I downloaded a upnp tool that lets you send requests to discovered devices. In the status page of the upnp plugin, no mappings ever show up. With opnsense, I'm not having any luck at all.Īfter many hours of troubleshooting, I'm kind of stuck now and need some assistance. On FreshTomato, it was just ticking off the boxes and going and I would get open nat in Warzone and minecraft worked fine for the kids. The kids often play multiplayer Minecraft and I play Warzone on my PC, as well as some various multiplayer PS4 games. At home, I have a PS4, a few gaming PCs, and 4 Nintendo Switches. I installed everything last night and configured it for my network and got the new access points wired up to the new switch (it's a managed netgear switch with poe). I bought a Protectli box and was going to use pfSense, but decided to give opnsense a go. Since my R7000 is about 8 years old and the wifi is starting to have issues, I decided to roll my own stuff at home instead of getting Orbi's or a Netgear wifi 6 mesh system. I'm am a long time pfSense user (at work) that has had a R7000 with FreshTomato on it at home.
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